Earning Crypto While Gaming - Nanoquake JS Review

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As a very keen gamer, I have always wanted to be paid to play games. Recently I found out I had the chance without the horror of hearing my own voice on a twitch livestream. Nanoquake JS gives players some Nano crypto everytime they "frag" (kill an enemy). I thought I would share my thoughts here and hopefully inform anyone who didn't know about it and give a brief review. 

Quake 3 but with the Nano earning system. The game is far from advanced, it isn't a new game but the simplicity is refreshing. It is an online multiplayer game usually in free for all gamemode. Instead of worrying about leveling up, killstreaks or unlocking new weapons, you just run around shooting other players. No loadouts, guns are on the floor to pick up. The level design is simple reminds me of early Halo mulitplayer in some regards. The game feels nostalgic even though I haven't played it before back to when the games were more light hearted fun rather than stressed slow grinding progress. 

Onto the earnings, you earn Nano for each kill, it would make take a full 250 games or so to earn a full Nano token (depending on the kills per game). So clearly not a game you play to make serious earnings but for some fun gaming. I do this as a hobby anyways so to come away with some crypto is still nice. 

Game set up is really easy it can be played on a browser on a PC. All you have to do is add a Nano wallet address (I recommend Natrium) and a username. Then watch each deposit come in at the end of each game. 

So in summary, simple, fun and free crypto in a mid 2000s style shooter. A link for you to try is at the bottom.

 

Regulation and Society adoption

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