Mystic Runes & Player 1 Win Rate in Day 1 of Mystic Era in Season 4 - Axie Infinity: Origins

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Reposted from my Axie-specific blog (Diary of a Lunacian). Also in video formats on 

The Mystic Era is finally here for Season 4 of Axie Infinity: Origins. There are two big things at the start of the Mystic Era:

  • Top 40000 players in the Epic Era receive a Mystic Rune Choice Box
  • Player 1 now has a free Keep that does not expire

Most popular Mystic Runes at Top of Leaderboard

Players who got to the Top 40000 have received a Mystic Rune Choice Box. The big question is, which Mystic Rune should you get from the Mystic Rune Choice Box?

It has been about 12 hours since the start of the Mystic Era, and I personally cannot wait to see what Mystic Runes others have picked. Below is the data for the Mystic Runes in the Top 1000 teams. Do note that many top players are definitely taking a break about the last minute grind at the end of the Epic Era, so the data at this point is relatively limited. Having said that, there are over 100 teams in the Top 1000 teams using at least one Mystic Rune, so you can see which one is the most popular at this very early Mystic Era meta.

Mystic Runes in Top 100 teams in Day 1 of S4 Mystic Era

Last Stand is the most popular Mystic Rune in the Top 1000 teams in Day 1 of the Mystic Era in Season 4, as most people would expect. The Immortality effect of Land Stand is simply too strong, so one would expect to see a lot of Last Stand Mechs despite the nerf. Let’s see if every single team at the Top will end up running a Last Stand Mech.

Paralyzing Glare is the second most popular Mystic Rune. I assume it is primarily used in Poison Builds. Poison teams with Paralazing Glare can go very quickly in terms of damage as long as the Paralyzing Glare Reptile survives.

Collect & Protect, Gloomy Dice, Regenerator, and Gaia’s Embrace are all very good support options but they are not necessarily archetype defining, so it is surprising to see so many of those so early in the Era. (Maybe a lot of people had very good luck with their Mystic crafts!?)

Shield Backup, Endless Anger, and Heart of Ocean all see some play but not so much at the moment despite these runes being archetype defining. One would expect the usage of these runes to go up if one particular strategy turns out to be successful in the Mystic Era.

Player 1 is inching slightly closer to 50% win rate

We are finally getting closer to the ideal 50-50 win rates for Player 1 and Player 2. Currently Player 2 still has a bit of an advantage, especially at the highest level in the Top 100. Having said that, I would not be surprised to see that there could be matchups where going first could be advantages. That is something I plan to dig more into in the next meta report. For now, it is probably still safer to go second but the advantage is certainly not as great as before.

Player 1 win rates in Mystic Era of Season 4 for Top players

Best of luck with your Mystic Crafts! Good luck and have fun in the Mystic Era!

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Additional data dump - especially interesting for Top 10000

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